﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Reborn_Server.App1AppHandler
{
    public interface IDamageAbsorbBuff
    {
        int AbsorbDamageReturnRemainder(int incomingMeleeDamage);

        //Used to determine which buff to apply damage to (Damage Absorb takes damage before Mana Shield)
        int BuffPriority();
    }
}
